Genetic algorithms and genetic programming are
"on the threshold of solving problems that humans have found
difficult (in a few selected areas)." Last year, Juille
used GAs on the "14-sort" problem to do better than a long
string of human mathematicians. Recently, David Andre
and Forrest Bennett used GP
to work on the "GKL" problem, achieving a 0.148% improvement
-- similar to the advances by each of 5 mathematicians over
a 20 year period. The GP used 64 Power PCs to try 6M solutions.
. [John Koza
, genetic-programming, 6/25/96. Bill Park.]
The Genetic Programming Notebook is a recently updated
website for genetic programming, genetic algorithms, AI,
alife, and robotics. It offers tutorials, software, links,
group descriptions, a bibliography, FAQ, conference and
journal calls, etc. , with mirrors at
,
,
,
, and
. Versions exist in Japanese
and Spanish. [Jaime Fernandez , c.ai.neural-nets,
4/24/96. Ken Barker.]
Nova Genetica, "being a compendium of useful information
regarding the industrious application of that technique most
excellent, the Genetic Algorithm," is also newly revised.
. [Darin R. Molnar
, comp.ai.neural-nets, 5/20/96. Ken Barker.]
Research notes on optimization problems can be found
on .
Approaches include NN and GA. [Jackson J.C. Teng ,
c.ai.genetic, 6/28/96.]
The Data Mine, , solicits contributions of data-mining
links and bibliographic entries. A related site is the
Knowledge Discovery Mine, .
[Andy Pryke , comp.ai, 5/2/96.
David Joslin.]
The Neuro-Fuzzy page has information about DANIELA neuro-fuzzy
controllers. . [Marcello
Chiaberge , comp.ai.fuzzy, 7/11/96.]
Resources in expert systems (esp. the G2 real-time
expert system), fuzzy control, NN, scheduling, and other AI
for manufacturing have been collected on .
[Charles Tonkinson , c.ai.fuzzy, 5/11/96.]
The Rule Extraction page lists research groups deriving
rules from neural networks. . [Robert Andrews ,
annrules, 7/19/96. Bill Park.]
Several issues of the long-running
INTELLIGENT SYSTEMS REPORT newsletter have been posted to
, as ISR Newsletter
Online. [D. Blanchard , comp.ai, 6/4/96.
David Joslin.]
LogicAL is a page of links for logic, philosophy,
and artificial life and evolutionary systems.
.
[S. Kritikos , net-hap, 6/19/96.]
A report on the ALife V conference is available
at . [Hugo de Garis
, genetic-programming, 7/10/96.
Bill Park.]
The Alife Online site, ,
has recently been upgraded. [Simon Fraser ,
comp.ai.alife, 5/10/96. Ken Barker.]
IJCAI-97 will host the 1st World Cup Robot Soccer Competition
(RoboCup-97). See or contact
. IJCAI-97 will also host the 3rd
World Open Computer Go Championship, .
[Hiroshi G. Okuno, genetic-programming, 7/10/96. Bill Park.]
Matt Ginsberg has been working on a system that bids
bridge hands. An early version used Monte Carlo trials
to search double dummy deals. His newer version applies
partition search without the double dummy requirement,
for improved bids in difficult situations. If you'd like
progress reports, contact .
The reports will also be posted to rec.games.bridge.
[comp.ai, 6/7/96. David Joslin.] (The technique may be
applicable to other games of imperfect information.)
-- Ken