ALife Central has been updated, at
. Eight Java applet demos
are available -- for swarms, genetic algorithms, and traveling
salesman optimization -- with source code soon to be released.
[Scott Robert Ladd , comp.ai.alife,
30Nov99.]
Simulations suggest that coordinated swarms of 10-20
cockroach-size robotic sensor platforms will be able to locate
avalanche victims at least four times as fast as conventional
search methods, if skiers wear radio beacons. Finding land mines
might be another application for the Sandia Lab robots.
[Ellen Licking, BW, 07Feb00, p. 103.]
Info about individual-based society models has been
compiled at . This includes
links to Artificial Societies and Social Simulation
;
J. of Artifical Societies and Social Simulation
;
Project for the Simulation of Social Behaviour
; and
Agent Based Social Simulation .
[Craig W. Reynolds , comp.ai.alife, 17Dec99.
Bill Park.] (Bill notes that Reynolds wrote the Boids
flocking algorithm, used in the computer-generated short
"Breaking the Ice" and in Jurassic Park's dinosaur stampedes.)
Erasmatron is essentially an emotion engine for simulating
social behaviors. See the info on modeling behavior at
. [Ron Moore ,
comp.ai.games, 08Dec99. Bill Park.]
The Complexity and Artificial Life Research Concept site
at provides resources and tutorials
for evolutionary complex systems. Links have recently
been cleaned, and over 300 are offered. See the new
software page at ,
dissertations at ,
or the Self-Organizing Systems FAQ 2.3 at
. [Chris Lucas
, comp.theory.dynamic-sys, 04Dec99.]
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Life is like a field of newly fallen snow.
Where I choose to walk, every step will show."
-- Denis Waitley.
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